UV Control Material Function

MF_UVControls

MF_UVControls is a simple UV controller function that enables a variety of useful texture coordinate translations.

1. UV Controls

  • Tile U&V Coordinates

  • Offset U&V Coordinates

  • Rotation Centre

    • Based off of a 3 vector RGB

    • Default R: 0.5 G: 0.5 B: 0 is centre of UV

  • UV Rotation Angle

    • Enter 0-1 value for rotation. A value of 1 equals a 360 degree turn.

  • Texture Panning

    • Enabling this option will give you access to Panning Speed X&Y

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