UV Control Material Function
MF_UVControls
MF_UVControls is a simple UV controller function that enables a variety of useful texture coordinate translations.
1. UV Controls
Tile U&V Coordinates
Offset U&V Coordinates
Rotation Centre
Based off of a 3 vector RGB
Default R: 0.5 G: 0.5 B: 0 is centre of UV
UV Rotation Angle
Enter 0-1 value for rotation. A value of 1 equals a 360 degree turn.
Texture Panning
Enabling this option will give you access to Panning Speed X&Y